Hellfire Rage Assault Missile
This modified version of the Hellfire Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets. The volatile nature of the warhead, and its powerful containment system, increase the ship's electromagnetic footprint when loaded and armed. |
Astronautic
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Cargo capacity | 0 m3 |
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Mass | 700 kg |
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Volume | 0.015 m3 |
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Baseprice | 120,240 ISK |
Attributes
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Detonation proximity | 35 m |
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Used with (launchergroup) | Missile Launcher Heavy Assault |
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Primary Skill required | Heavy Assault Missile Specialization |
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Secondary Skill required | Heavy Assault Missiles |
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Tertiary Skill required | Missile Launcher Operation |
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requiredSkill1Level | 1 |
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requiredSkill2Level | 5 |
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requiredSkill3Level | 5 |
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Tech Level | 2 Level |
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Meta Level | 5 Level |
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aimedLaunch | 1 |
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Structure Hitpoints | 70 HP |
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Max Velocity | 1875 m/sec |
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Inertia Modifier | 1000 x |
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EM damage | 0 HP |
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explosive damage | 0 HP |
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Kinetic damage | 0 HP |
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Thermal damage | 128 HP |
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Max Flight Time | 4300 s |
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structureUniformity | 0.75 |
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Signature Radius Bonus | 5.4 % |
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Explosion Velocity | 93 m/sec |
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Explosion Radius | 180 m |
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aoeFalloff | 1500 |
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Damage Reduction Factor | 4.8 |
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aoeDamageReductionSensitivity | 5.5 |