220mm Vulcan AutoCannon II
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
Astronautic
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Cargo capacity | 2 m3 |
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Mass | 12 kg |
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Volume | 10 m3 |
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Baseprice | 305,136 ISK |
Attributes
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Structure Hitpoints | 40 HP |
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slots occupied | 1 |
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Charges Per Cycle | 1 |
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Charge size | 2 1=small 2=medium 3=l |
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Primary Skill required | Medium Projectile Turret |
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Secondary Skill required | Gunnery |
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Tertiary Skill required | Medium Autocannon Specialization |
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requiredSkill1Level | 4 |
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requiredSkill2Level | 3 |
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requiredSkill3Level | 1 |
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Tech Level | 2 Level |
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Used with (chargegroup) | Ammo |
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Used with (chargegroup) | Advanced Autocannon Ammo |
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Required Thermodynamics Level | 1 Level |
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activation cost | 0 GJ |
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powergrid usage | 110 MW |
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CPU usage | 22 tf |
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Rate of fire | 4725 s |
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Optimal Range | 2160 m |
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accuracyBonus | 0 |
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Damage Modifier | 2.772 x |
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Accuracy falloff | 8800 m |
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Trackingspeed / Accuracy | 0.12144 rad/sec |
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Signature Resolution | 125 m |
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Meta Level | 5 Level |
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republicFleetBonusMultiplier | 0 |
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heatDissipationRateModifier | 0.02 |
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Overload damage bonus | 15 % |
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Heat Damage | 0.7 HP |
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Color Scheme | 11343 |