Tengu Offensive - Covert Reconfiguration
When some of the State's first cloaking subsystems were unveiled at a secure Caldari military complex, those select few spectators did not understand for a moment, the reason behind the comparatively underwhelming offense. When the first Tengu broke from its attack and vanished in front of hundreds of onlookers – not only from the field of battle, but from the system itself – the reasons behind a conservative weapons design suddenly became clear. Subsystem Skill Bonus: 5% bonus to missile launcher rate of fire per level Role Bonus: 100% reduction in Cloaking Device CPU use Note: can fit covert ops cloaks |
Astronautic
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Cargo capacity | 0 m3 |
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Mass | 800,000 kg |
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Volume | 40 m3 |
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Baseprice | 0 ISK |
Attributes
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Structure Hitpoints | 40 HP |
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powergrid Output | 0 MW |
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CPU Output | 0 tf |
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Primary Skill required | Caldari Offensive Systems |
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requiredSkill1Level | 1 |
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Drone Capacity | 0 m3 |
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Tech Level | 3 Level |
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Capacitor Capacity | 0 GJ |
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Meta Level | 1 Level |
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cloakingCpuNeedBonus | 0 |
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Cloak Reactivation Delay | 5000 s |
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Drone Bandwidth | 0 Mbit/sec |
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Subsystem Slot | 128 |
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Turret Hardpoint Modifier | 0 + |
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Launcher Hardpoint Modifier | 4 + |
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Hi Slot Modifier | 5 + |
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Med Slot Modifier | 1 + |
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Low Slot Modifier | 0 + |
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Restricted to Ship Type | Tengu |
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subsystemBonusCaldariOffensive | -5 |
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jumpHarmonicsModifier | 5 |